PCG 2015 - Schedule

The PCG workshop is being held on Tuesday 23 June 2015 at Asilomar Conference Grounds.

The workshop begins at 09:00 and ends at 18:00, with several coffee and lunch breaks in-between.

Find below the complete schedule for PCG 2015:

09:00-10:30 Welcome and Paper session 1
Procedural generation of populations for storytelling
Generating Natural Language Retellings from Prom Week Play Traces
Data Adventures
10:30-11:00Coffee Break
11:00-12:00FDG Keynote
12:00-13:00Lunch
13:00-15:00 Paper session 2 (extended)
Toward Game Level Generation from Gameplay Videos
A Procedural Approach for Infinite Deterministic 2D Grid-Based World Generation
A Constructive Approach for the Generation of Underwater Environments
Graph Grammars for Super Mario Bros Levels
Design Motifs: A Grammar Based Approach
15:00-15:30Coffee Break
15:30-16:30 Paper session 3
Automatic Generation of Game-based CAPTCHAs
Generating Game Mechanics in a Model Economy: a MoneyMaker Deluxe Case Study
Teaching Japanese through Game Mechanics: An exploratory study
16:30-17:00Coffee Break
17:00-18:00 Closing Comments, Announcements and Open Discussion