PCG 2015 - Organization

Workshop Organizers

Sebastian Risi

Sebastian Risi (Website)

Assistant Professor at the Center for Computer Games Research (IT University of Copenhagen)

Research interests: biologically-inspired computation with applications at the intersection of AI and games, such as procedural content generation.

Antonios Liapis

Antonios Liapis (Website)

Post-doctoral Researcher at the Institute of Digital Games (University of Malta)

Research interests: mixed-initiative design of game content, procedural content generation, digital aesthetics and evolutionary computation.

Noor Shaker

Noor Shaker (Website)

Post-doctoral Researcher at the Center for Computer Games Research (IT University of Copenhagen)

Research interests: player modeling, procedural content generation, computational creativity, affective computing and player behavior imitation.

Program Committee

  • Daniel Ashlock, University of Guelph
  • Bedrich Benes, Purdue University
  • Rafael Bidarra, Delft University of Technology
  • Cameron Browne, Queensland University of Technology
  • Kate Compton, University of California Santa Cruz
  • Michael Cook, Imperial College, London
  • Roger Crawfis, The Ohio State University
  • Joris Dormans, Hogeschool van Amsterdam
  • Erin Hastings, Alion Science and Technology
  • Joel Lehman, University of Texas
  • Chong-U Lim, Massachusetts Institute of Technology
  • Tobias Mahlmann, IT University of Copenhagen
  • Alex Pantaleev, OSWEGO
  • Mike Preuss, TU Dortmund University
  • Ruben Smelik, TNO Defence, Security and Safety
  • Adam M. Smith, University of Washington
  • Gillian Smith, Northeastern University
  • Tommy Thompson, University of Derby
  • Julian Togelius, New York University
  • Georgios N. Yannakakis, University of Malta
  • Alexander Zook, Georgia Institute of Technology