PCG 2015 - Organization

Workshop Organizers

Antonios Liapis

Antonios Liapis (Website)

Post-doctoral Researcher at the Institute of Digital Games (University of Malta)

Research interests: mixed-initiative design of game content, procedural content generation, digital aesthetics and evolutionary computation.

Sebastian Risi

Sebastian Risi (Website)

Assistant Professor at the Center for Computer Games Research (IT University of Copenhagen)

Research interests: biologically-inspired computation with applications at the intersection of AI and games, such as procedural content generation.

Noor Shaker

Noor Shaker (Website)

Post-doctoral Researcher at the Center for Computer Games Research (IT University of Copenhagen)

Research interests: player modeling, procedural content generation, computational creativity, affective computing and player behavior imitation.

Program Committee

  • Daniel Ashlock, University of Guelph
  • Bedrich Benes, Purdue University
  • Rafael Bidarra, Delft University of Technology
  • Cameron Browne, Queensland University of Technology
  • Kate Compton, University of California Santa Cruz
  • Michael Cook, Imperial College, London
  • Roger Crawfis, The Ohio State University
  • Joris Dormans, Hogeschool van Amsterdam
  • Erin Hastings, Alion Science and Technology
  • Joel Lehman, University of Texas
  • Chong-U Lim, Massachusetts Institute of Technology
  • Tobias Mahlmann, IT University of Copenhagen
  • Alex Pantaleev, OSWEGO
  • Mike Preuss, TU Dortmund University
  • Ruben Smelik, TNO Defence, Security and Safety
  • Adam M. Smith, University of Washington
  • Gillian Smith, Northeastern University
  • Tommy Thompson, University of Derby
  • Julian Togelius, New York University
  • Georgios N. Yannakakis, University of Malta
  • Alexander Zook, Georgia Institute of Technology